Progress Continues We've already had 10551 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: May 2019 Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
Mario Party 5 | |
---|---|
Developer(s) | Hudson Soft |
Publisher(s) | Nintendo |
Series | Mario Party |
Platform(s) | GameCube |
Release date(s) | NA November 10, 2003 JP November 28, 2003 EU/AUS December 5, 2003 KO 2003 |
Genre(s) | Party |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | GP5P01, GP5J01, GP5W01, GP5E01 |
See also.. | Dolphin Forum thread Open Issues Search Google Search Wikipedia |
Config | Setting | Notes |
---|---|---|
Video Back End | Direct3D | Avoid sprite alignment problems |
Anisotropic Filtering | Off | Avoid sprite alignment problems |
Force Texture Filtering How to download star wars the old republic. | Off | Avoid sprite alignment problems |
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS Version | CPU | GPU | Result | Tester |
3.0 | Windows XP | AMD Athlon 64 3600 @ 2.1GHz | NVIDIA GeForce 8600 GT | Playable, no graphical glitch, major slowdowns throughout the game (15-30FPS). | milono77 |
3.0 | Ubuntu 11.10 | Intel Core 2 Duo P7550 @ 2.26GHz | NVIDIA GeForce 9400M | Fully playable. Full speed most of the time, but slows down slightly in some boards and some mini-games. Some mini-games have some noticeable graphical glitches, but none that I found hinders gameplay. | |
3.0-95 | Windows 7 | AMD Phenom II x4 @ 3.2GHz | NVIDIA GeForce 260 GTX | Playable, no minor graphical glitch one small by the hands of the bottle ghost, no slowdowns, sound issues. | Slerio |
3.0-153 | Windows 7 | Intel Core i5-2500K @ 4GHz | NVIDIA GeForce 560 Ti | Playable, minor graphical glitches in menus and some mini-games, always full speed. | Arezco |
3.5-290 | Windows 7 | Intel Core i3-2350 @ 2.3GHz | NVIDIA GeForce 410M | Playable (always full speed), but the music temporarily run (no problem with the sound effects and voice), of 40 mini-games tested no graphical bug with OpenGL. | Dratal |
4.0-7840 | Windows 10 | Intel Core i7-3930K @ 4.2GHz | NVIDIA GeForce GTX 780 | Runs at a solid 60FPS and has almost no issues. It does seem to throw some opcode error in netplay when the wiggler capsule is used, but the emulator does not crash. Pushy penguins minigame does not flicker anymore. Instead, on OpenGL the penguin EFB copy is scaled but has a black background, and on Direct3D the penguin EFB copy is not scaled but does not have the black background. Setting XFB to Real will fix the black background on OpenGL. Additionally, some UI elements have alignment issues above 2x native resolution, regardless of texture filtering, and the widescreen hack does not behave well. | Techjar |
4.0-8863 | Arch Linux | Intel Core i7-4712MQ @ 3.2GHz | NVIDIA GeForce GTX 860M | Smooth Game @ 60FPS. 3x IR | HowardTheDolphin |
|